Tuesday, November 18, 2008

WEEK NINE: 11/18

REMINDER: There will be Math Pentathlon Class on 11/25.

DIV I: Started learning the third game, SHAPE UP.
"The game of Shape Up integrates fact families with geometric shape recognition, attributes, spatial visualization, and directionality. The former two abilities relate to the goal of Shape Up. The Shape Up game board is comprised of a connected network of circles which each contain a large or small version of a geometric shape. There are eight different shapes which are rotated and shaded in different ways. To win the game, students are to position one of their chips on the small version and the other chip on the large version of the same shape. What enriches this task is that in order to win students are to focus on the attributes of shape and size and disregard the rotation and shading of the shape. Chip movement is based on the roll of a die. Students choose to move one or both of their chips up or down on either side of the game board. Strategic play is based on using fact families effectively to determine better options." -- www.mathpentath.org

DIV II: Started learning the third game, KWATRO-SINKO.
"Both computational and spatial reasoning are required in this alignment game where chips are moved along the game board’s connected horizontal, vertical, and diagonal pathways. One player has five even numbered chips and the other, five odd-numbered chips. The goal of the game is to create a spatial and numerical alignment, which results in an answer of four or five. To play this game effectively students must know many number sentence combinations of adding two even chips and subtracting an odd numbered chip (or vise-versa) to get an answer of four or five." -- www.mathpentath.org

DIV III: Continued learning JUGGLE.

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